2.17.2006


The Militarization of Children
Two weeks later and I find the time for another post, and this one has some flavor to it as well. Perhaps it will cross some generational lines: reaching the young, the adult, the mid-lifer, and the old. But on with the show: I found myself flipping through a magazine dedicated to the X-Box gaming system a few days ago at work, which is not unusual as I work at a technology company. I found several ads in the magazine for war simulation games: Tom Clancy's "Ghost Recon", Tom Clancy’s “Splinter Cell”, "Call to Duty 2", "Quake 4", which is Sci-Fi, but characters use military structure and the premise they are saving the world from some great evil, some new game called “Mass Effect”, which is also a Sci-Fi game based on military structure and saving the world from a terrible evil, and some game that I cannot remember the name of but was sponsored by the United States Army, claiming it was their official game, which I found incredibly scary.
It was quite disturbing to me to find these ads, to find them so numerous in one magazine, magazines which young adults and adults alike are reading. It brought me to the consensus that children, young adults, and adults are slowly being inundated to a military lifestyle, desensitized to war and the things that accompany it, and are being corralled into finding war heroic, necessary, and glamorous. It’s underhanded and slimy psychology: they are training children, probably as early as ages 8-10, to learn how to take orders, as I’m sure these games shout at the children that their company is being slaughtered on a distant hill by enemy mortar fire and things of that nature, or they are standing on a blown-out rooftop in some urban setting playing the role of the sniper, the scope trained on your target’s face, ready to watch it invert and turn into a gaping hole when you squeeze the trigger gently. So they learn to react to people shouting at them, commanding them to do things, they are not thinking for themselves on some level; they learn to accept killing someone, watching patiently for methodical killing. And as a quick digression, the hardest thing for a sniper to do is pull the trigger. Snipers see every minute detail on the target’s face, every bulge and detail on their target’s body, they track and wait for their target for days at a time, and they gather a sense of knowingness and kinship with their targets. Conversely, we are training our young children/young adults to deal with this in simulated scenarios, training their minds to kill without hesitation which takes snipers, even though they are psychologically tested and approved for these positions because of their willingness to forgo this hesitation, months to fully get over the feeling, and children can do this without so much as blinking, perhaps with a smile stretched across their small faces.

Here’s the caveat: they are thinking, as they have to maneuver their character, and possibly an entire squad, through the level to accomplish objectives, but they are moving and thinking from the game’s instructions, curving their thought processes to think a certain way and react in certain ways, like a soldier would. These children, possibly your children, are “little soldiers”. These are not necessarily teaching them what is right and what is wrong, their senses of justice and injustice, what means of force is necessary and unnecessary, but it is certainly imbedding itself in these children’s minds, affecting their decision making down the road. And, folks, that’s honest. You, the reader can deny this if you like, claim that parenting and nurturing skills can curb this, or even prevent this, but you are simply being foolish. I, myself, am not a parent, but I have taught young adults for several years and I have been witness to peer pressure, witness to what is going on “behind the curtain” where parental and authority figures have no insight: parental powers are no match for the world that surrounds them. The world teaches in real-time lessons; parents can only guide them to the right roads and hope their children make the most of it.

Ladies and Gentlemen, it is Ender’s Game. If you have not read the novel by Orson Scott Card, I suggest you do. The Department of Defense is reenacting this, especially when you have a game sponsored by the United States Army, my god, how clear does it have to be? Desensitized to war, to violence, to killing a fellow human being for grand objectives which are only illusions anyway, they are creating the next generation of soldiers. They are creating new enlistees with every player, with every little girl or boy who picks up their High-Definition Weapon, points it at the “bad guy”, and puts rounds down range into this person’s body. At this point, I wonder do I really have to say anymore? Does the reader understand where I have gone and where I am going with this? Maybe. But just so we are clear: STOP THE MILITARIZATION OF THE YOUTH.

2 comments:

Anonymous said...

I cannot say it is a good idea to market these types of products to children.

On the other hand, studies suggest that children who participate in fantasy killing sprees and the like actually are less likely to engage in violent behavior (countering the claim that exposure to violence begets violence). The hows and whys of this, I do not proffer to understand.

On the one hand, this makes some sense: violent gaming provides an outlet, one could argue. On the other hand, it is hard to accept that merely introducing a topic such as sex, violence, drugs, has no impact whatever on the young mind.

In fact, it seems our melons are a wee bit more complicated than maybe we are able to explain. This would be a good excuse for the documented FACT that girls exposed to sexual content earlier than their peers do tend to menstruate earlier than their peers who have not been exposed. And again, studies conclude that the heralded D.A.R.E. Program (well-menaing, of course) actually has the exact opposite impact it seeks to have: studies conclude "graduates" of the D.A.R.E. Program have a higher incidence of experimenting with drugs than their peers who have not been so indoctrinated.

The point here is that the jury is out on the nature/nuture debate still!

Further, I would argue that it is the exact nature of man to kill when threatened. And, in as much as we are still very tribal beings, I would argue it is in the nature of men of one tribe to kill men of another. There is no teaching that need take place. This makes it neither right nor wrong.

What we need to do is to encourage children to have the ability to distinguish reality from fantasy, make solid decisions, and submit their emotions to reason.

I would also offer that in the current culture, where killing a newborn gets you only 15 months (if any time in jail at all), is indicative of something even scarier: our cultural attitude is that life does not mean a whole lot. We kill our most innocent with depraved efficiency. So, video games are one thing. Institutionally-condoned infanticide and our attitudes toward the value of a life (or lack thereof) open the gates. The inability of the young to resist their emotions and suppress them to reason instead simply pushes thm through the gates.

What say you?

- Enoch

Bert said...

Interesting topic. Good reasoning is displayed throughout, but I feel like you may have driven off the road here a little. The violence in video games is now a quarter century old concept which has studies done to prove and disprove violence in children; based off exposure to violence in video games. While the differences between Double Dragon and Splinter Cell are obvious. Are those differences valid?

If technology was even twenty years more ahead of schedule me and you could have possibly grown up playing these games. The point here is that while it appears the military is now turning children into mindless soldiers please believe it ain't true. Technology is better making it possible for the first time for games like this to even be created and strictly from a business perspective that only makes them that much more saleable. Also, I have played most of the games you metioned and I must say I feel quite patriotic at times while in engaged in guerilla warfare with the enemy.

Some people will never be able to experience war first-hand and whether you agree or not, people want to, if a guy is flat-footed and can't join up...well there is always CAll of Duty 2. Don't hate that. Children in this country will be okay, soon a even better technology will shoot into the mainstream and some other form of video game will become the new craze. Technology is very faddish and soon military games will die down and dissappear.

One last comment, GIVE PARENTS MORE CREDIT. Geez have you no faith in the teachings? the old ones impart knowledge and advice to children every day and whether you agree or not Parents make a difference in everyday descisions.

good topic, love the show.